Cosmic Citadels
The following adds the power rotation and selection fun of Citadels
(aka Ohne Furcht und Adel) to CE.
For simplicity, do not use powers that affect game setup (Terrorist),
have artifacts (Miser), or meta-powers (Insect). Powers that work well
as hidden or secret powers are best. Personally, I think the basic Eon
set powers work great: Amoeba, Chronos, Clone, Empath, Laser, Macron,
Mind, Mutant, Oracle, Philanthropist, Trader, Virus, Void, Vulch, and
Zombie.
As the first player, draw a number of powers equal to the number of
players plus one. Pick a power after reviewing them all, and place it face down in front of you.
Pass the remaining powers to the person on your left, and so on around
the table. The last player picks one of the remaining two powers and
discards the other one face down.
The first player begins the first challenge. Play as normal using the
hidden/secret power rules until everyone gets a turn.
Then, gather up all the powers (including the original discarded power), re-shuffle them, and distribute them
as before, except now the role of first player shifts one person to
the left. If the order in the first go-around was Adam, Barbara,
Curtis, and Dave, the order for the second go-around is Barbara,
Curtis, Dave, and then Adam who was first and now is last.
For dual powers, draw a number of powers equal to twice the number of
players plus one. When selecting powers, only select one before
passing the stack to the next player. Once the stack has been passed
around the table twice, discard the last power face down.
Variant by Patrick Riley
|